This is my take on the iconic Blue Falcon from Nintendo's F-Zero franchise. I wanted to remain true to the original's sharp angles while also adding my own flavor and shape language to it. This game-ready model is the first thing I've made using Blender 2.8 Beta and I must say I'm hooked! I used only stock Blender for modeling (no addons) and I used Headus UV Layout to unwrap and UV Packmaster 2 for well...packing. Substance tools were used for texturing, rendered in Marmoset Toolbag 3.07. Thanks for checking out my work!