Amaru is an original scene I made for fun and to practice using a very limited amount of assets to create an environment. I also limited myself to only using 3ds Max 2019 for modeling and Marmoset Toolbag 3.06 for rendering. There is no Photoshop post processing in this scene, it's all handled in Toolbag.
I used Marius Silaghi's Quad Chamfer Modifier to speed up my modeling and Soon Aun's TriPlanar Projection Shader for Marmoset Toolbag3 for texturing, both available on Gumroad.
Thanks for taking the time to check out my work and have a productive 2019!